MapleStory Calculator Glossary
One reference for the upgrade, probability, and progression terms used across MapleIsland's calculators.
Star Force
Open calculator- Boom
- An enhancement failure that destroys the item and requires a replacement copy before enhancement can continue.
- Safeguard
- An optional extra meso payment that prevents destruction on eligible enhancement attempts.
- Star Catching
- The timing minigame that adds a success-rate bonus when completed.
- Percentile
- A planning threshold. A 75th-percentile cost means 75% of modeled runs finished at or below that amount.
- Fodder
- A lower-level item enhanced first and transferred into the target equipment to reduce the stars attempted directly on the expensive item.
Cube Potential
Open calculator- Potential rank
- The item's Rare, Epic, Unique, or Legendary tier.
- Prime line
- A line drawn from the selected rank's primary pool; later positions can instead draw a secondary line from a lower-rank pool.
- Option set
- One complete three-line result that you would accept.
- Aggregate target
- A minimum total across repeated stat rows in one option set.
- Per-cube chance
- The probability that one independent roll matches any accepted option set.
- Cumulative chance
- The probability of seeing at least one accepted result after a chosen number of independent rolls.
Flames and Bonus Stats
Open calculator- Bonus Stat
- A green stat added to equipment by a flame.
- Line and tier
- A line is the selected stat category; its tier controls the line's strength.
- Flame Advantage
- A property that changes the supported line and tier behavior for advantaged equipment.
- Flame score
- A user-weighted total that expresses an item's Bonus Stats in main-stat equivalents.
- Equivalence
- The conversion assigned to Attack, All Stats, secondary stat, HP, or damage when calculating a flame score.
- Flame source
- The reroll or acquisition method whose tier and line distributions apply.
HEXA Matrix
Open calculator- Skill Node
- A HEXA node that unlocks or strengthens a Sixth Job skill.
- Mastery Node
- A class-specific node that improves existing skills.
- Boost Node
- A class-specific node that enhances designated attacks.
- Common Node
- A shared Sixth Job node available across classes, such as Sol Janus.
- Sol Erda
- One of the two resources spent to unlock and level HEXA nodes.
- Sol Erda Fragment
- The tradable or account-earned resource used alongside Sol Erda for HEXA upgrades.
- HEXA Stat expected cost
- The average Fragment requirement for probabilistic HEXA Stat enhancement when no resets are modeled.
Genesis Liberation
Open calculator- Trace of Darkness
- The currency spent to advance Genesis liberation missions.
- Mission gate
- The Trace cost and required solo boss challenge for one liberation step.
- Bank cap
- The maximum 3,000 Traces of Darkness a character can hold at once.
- Genesis Pass
- A temporary multiplier applied after an eligible party reward is split.
- Weekly reset
- The Thursday boundary when eligible weekly boss clears become available again.
- Overflow
- A reward portion that cannot be stored because the currency bank is full.
Destiny Transcendence
Open calculator- Adversary's Determination
- The currency spent on Destiny Weapon missions.
- First and Second Transcendence
- Separate three-mission stages with different currency totals and bank caps.
- Destiny Mode
- A mission-specific solo challenge required for progression.
- Party split
- The base boss reward divided by party size and rounded down for each character.
- Reset-by-reset schedule
- A projection that orders income and mission events by their UTC reset dates.
Astra Secondary Weapon
Open calculator- Trace of Battle
- The boss-earned currency spent on Astra missions, subject to a 1,000-Trace holding cap.
- Vestige of Erion
- The Astra resource earned from eligible Grandis dailies and boss coupon rewards.
- Astra mission
- One of three resource gates that grants or upgrades the Astra Secondary Weapon.
- Weapon stage
- The Astra Secondary Weapon I, II, or III version unlocked by quest progress.
- Coupon allocation
- The party-decided distribution of Vestige coupon bundles; equal shares are only a planning assumption.
Traces Restoration
Open calculator- Trace Restoration
- The process of rebuilding eligible destroyed equipment with points earned from solo boss challenges.
- Base difficulty
- The single selected clear difficulty for a boss.
- Modifier
- An additional challenge condition that awards more restoration points.
- Weekly Traces
- Recurring restoration income after the selected Black Mage cadence adjustment.
- Cadence
- Whether Black Mage points count every week or are averaged across four weeks.
- Restoration target
- A supported item category paired with its fixed Trace cost.